Make your own free website on Tripod.com

Menu

 Tools:

    >] Assemblers

    >] Compilers

    >] Compression

    >] Emulators

    >] Tile / Map

    >] Miscellaneous

    >] BMP to GBA

 

 Downloads:

    >] Demo ROM's

 

 Documents:

    >] FAQ's

    >] Manuals

    >] Tutorial

    >] Graphics

    >] Miscellaneous

 

 Hardware:

    >] Development

    >] Miscellaneous

 

 C Code:

    >] Graphics

    >] Miscellaneous

 

 Links:

    >] Discussion

    >] Miscellaneous

WARNING: This page contains no commercial/illegal ROM's it only has demos not made for sale. If you contact us requesting for commercial/illegal ROM's, you will be reported to the authorities concerned.

 

          Welcome to GBA Development Studios. We are dedicated to bringing you quality resources for the development of Game Boy Advance games in your own house. We have all the tools you will need and all the literature you could possibly want.

          So if you have always wanted to make Game Boy Advance games, but have never known how, you've come to the right place. Although developing games requires a knowledge of C or C++, they are quite easy to learn and help with learning them is provided by us.

          The first thing you need are tools, so head over to our tools section to get whatever you need. Unlike other sites, we have not given you all the available tools, as some have bugs, some don't exist anymore and some are just too complicated. We have a selection of tested and easy programs that wil allow you to create the games much more easily than others. After you have all the tools, you should go over to the documents section to read up on how to program and design the games. You should also check at some other sites listed in our links section and view sample code in the c code section. Finally, once the game has been developed and tested on a an emulator, its time to test it on an actual Game Boy Advance console and see if it works. To find out how to transfer a game and where to get the equipment and after you have made/purchased it hoe to transfer it visit the hardware and the documents sections.

 

Tools Section

Tools / Info to be found in this section

Tools: Assemblers

Assemblers (programs used to put the final product together)

     >] GAS (Gnu ASsemblemer)

 

Tools: Compilers

Compilers (programs used to compile the game in c/c++)

     >] Comparison of the two compilers listed below.

     >] ARM / Thumb GCC C / C++ 3.0  for WINDOWS

     >] ARM / Thumb GCC C / C++ for LINUX

     >] ARM

 

Tools: Compression

Compression Tools to compress and de-compress files.

     >] RNC v2.14

 

Tools: Emulators

Emulators, to emulate/simulate game-play on the actual console, and for testing and debugging games.

     >] Boycott Advance

     >] IGBA

     >] Mappy

 

Tools: Tile / Map

Tiling and Mapping tools used to make sprites and sprite maps.

     >] Tile Studio

     >] TIME (professionally used) Demo

     >] Open tUME

     >] Tumeric

 

Tools: Miscellaneous

Miscellaneous tools like GBA ROM header fixing tools etc.

     >] GBAFix

     >] GBA FLinker v1.5

 

Tools: BMP to GBA

Tools for converting .BMP or .JPG  files to sprites.

     >] Framage - Image Subdivision Utility

     >] Bimbo

     >] Cjpeg / Djpeg / JpegTran

     >] Kaleid

 

Back to Top

 

© 2001 Radon Design Studios

Contact GBADS: gbadevstudios@hotmail.com